Revenge of 30 Corps! (TCOW FS-MG Turn 3)
Last weekend we ripped through another turn of Firestorm: Market Garden out at TCOW (which incidentally now has a shiny new blog!).
To round out Turn 2 and kick off Turn 3, Andrew and Greg executed their orders. Allied supplies were flown in and German reinforcements poured in from Amsterdam and Wesel. Tactical air support was sent by both sides to Arnhem.
This week we rolled up 10 games, so there was a lot of action on the battlefield!
We had a few automated games to make up the numbers. Andrew gained most of the initiative and focused his efforts on making good on his comrade's battles in progress. Using these battles to free up some alternate supply routes, Andrew helped form a strategic victory for this turn, despite his tactical loss at the hands of Pat's wall of 8.8s! However, Greg's counterattacks nearly threatened to cut 30 Corps off near Eindhoven.
Game 5: Maas-Waal Canal Bridge
Automated - German Victory
]Game 6: Best Road
Automated - German Victory
Game 7: Wilhelmina Canal Bridge
Automated - Allied Victory
Game 8: Tilburg Bridge
Automated - Allied Victory
Game 9: Helmond Bridge
Automated - Allied Victory
Game 10: Venray Road
Automated - German Victory
To round out Turn 2 and kick off Turn 3, Andrew and Greg executed their orders. Allied supplies were flown in and German reinforcements poured in from Amsterdam and Wesel. Tactical air support was sent by both sides to Arnhem.
This week we rolled up 10 games, so there was a lot of action on the battlefield!
Game 2: Heesch Road
Paul vs. Damian R. - Allied Victory
Paul's 82nd Airborne lashed out from LZ-W and hit Damian's KG Hummel enroute on the Heesch Road. The fight was short and sharp, with many Tigers left burning. |
Game 3: Veghel Bridge
Damian C. vs. Jonathan - Allied Victory
Damian's wayward British paratroopers continued their guerrilla war, striking the Veghel Bridge and snatching it from Jonathan's grenadiers with a little help from some 30 Corp tanks. |
Game 4: Son Bridge
David vs. Greg - Allied Victory
David's 11th Armoured Division, was having a difficult advance on the flank, so he relocated his efforts to the main route along Hell's Highway. Greg's Fallschirmjager held the road near Son Bridge, however once surrounded the paratroopers had an impossible job holding the bridge and only narrowly escaped certain destruction. |
Game 5: Maas-Waal Canal Bridge
Automated - German Victory
]Game 6: Best Road
Automated - German Victory
Game 7: Wilhelmina Canal Bridge
Automated - Allied Victory
Game 8: Tilburg Bridge
Automated - Allied Victory
Game 9: Helmond Bridge
Automated - Allied Victory
Game 10: Venray Road
Automated - German Victory
|
This week was a tough fight. The Allied counterattack was fierce this turn. Andrew's plan came together to provide the Allies not one, but two supply routes running all of the way up to Grave Bridge, gaining them more victory points for being in supply. The Arnhem pocket was reduced in the north, but a strong presence of paratroopers still held the bridge and the nearby landing zones.
However, the Germans are well positioned to threaten not only Arnhem, but also Nijmegen and Eindhoven in the south. They also still hold the majority of the victory points, despite all of their holdings between Arnhem and Grave being out of supply.
This week's results:
However, the Germans are well positioned to threaten not only Arnhem, but also Nijmegen and Eindhoven in the south. They also still hold the majority of the victory points, despite all of their holdings between Arnhem and Grave being out of supply.
This week's results:
Location | Location | VP | Controlled | Supply | Value | Axis VP | Allied VP |
Albert Canal | E44 | 6 | Axis | No | 3 | 3 | 0 |
Arnhem Bridge | T12 | 60 | Allied | No | 30 | 0 | 30 |
Boxmeer Bridge | U28 | 10 | Axis | Yes | 10 | 10 | 0 |
Eindhoven | M43 | 10 | Allied | Yes | 10 | 0 | 10 |
Gelderland Bridge | D13 | 6 | Axis | Yes | 6 | 6 | 0 |
Grave Bridge | Q24 | 20 | Axis | No | 10 | 10 | 0 |
Helmond Bridge | Q43 | 10 | Allied | Yes | 10 | 0 | 10 |
Ijessel Bridge | X9 | 20 | Axis | Yes | 20 | 20 | 0 |
Maas Bridge | W41 | 6 | Axis | Yes | 6 | 6 | 0 |
Maas-Waal Canal Bridge | R23 | 20 | Axis | No | 10 | 10 | 0 |
Nijmegen Bridge | S19 | 50 | Axis | No | 25 | 25 | 0 |
s'Hertogenbosch | I28 | 10 | Axis | Yes | 10 | 10 | 0 |
Son Bridge | M40 | 20 | Allied | Yes | 20 | 0 | 20 |
Tillburg Bridge | C40 | 6 | Allied | Yes | 6 | 0 | 6 |
Turnhout Bridge | C43 | 6 | Allied | Yes | 6 | 0 | 6 |
Utrecht | C6 | 20 | Axis | Yes | 20 | 20 | 0 |
Veghel Bridge | M33 | 20 | Allied | Yes | 20 | 0 | 20 |
Vught Bridges | G30 | 10 | Axis | Yes | 10 | 10 | 0 |
Wilhelmina Canal Bridge | J39 | 10 | Allied | Yes | 10 | 0 | 10 |
Zaltbommel Bridges | E23 | 6 | Axis | Yes | 6 | 6 | 0 |
Total | 326 | 136 | 112 |
Looks like the campaign is going great. I like all of the unique Market Garden lists your group is using.
ReplyDeleteThanks! The guys voted to keep things "In Theatre" so we're sticking to army lists from the two MG books. Makes for some interesting matches!
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